December Update

Liquid Memory Lapse

LML has been pulled from the blueprint list and we will no longer issue cards for it via the Post Office. If you have a copy of this recipe, please destroy it. If you have old cards, please also remove them.

I’m Too Young to Die!

We have a lot of coded phrases in DR. Logistics is the Outpost. NPC Shift is Civic Duty. The Wind is out-of-character players. Etc.

Last month we introduced a code phrase. "They are eating me alive." This means, I'm a New Player in Bleedout. Read: If you're a veteran, move your ass.

Players used it and it seemed to work very well. Last event we had a high death count and eliminated a lot of first-game deaths using this very simple strategy.

This month we’d like to change that code phrase to “I’m too young to die.” This works better in more scenarios (Raiders, Bandits, etc.) and has a nice meta component to it. Credit: Krystal Watson. We’d like to try this out and see how it works out.

If you hear either phrase “They’re eating me alive” or “I’m too young to die” feel free to respond the same way. :)

The War Table

This game you guys are getting a new mechanic. Get invested because this guy is going to be around until the end of the season. Check it out in the saloon at game on, do cool stuff with it, dream big dreams.

Endorsements

There is a whole world of NPCs that are also a part of Bravo. To represent their votes (while also quietly mocking the effect of special interests and lobbying in our democracy), these groups will each have an effect on the ballot count.

  • Each Faction can endorse one candidate for Council.

  • Each faction has a different weight. (You can think of this as a number of votes).

  • While the weights themselves cannot be known, any character with Lore: Local Area can discover the ordinal ranking of these groups. (Who is first, second, third, etc.)

  • While PC votes will take place during the 12-2 siesta, NPCs will not cast their vote until the end of the event.

  • Characters in the BMC can change the weight of Factions through voter fraud or voter suppression.

  • Factions may have established prejudices toward some candidates.

  • It is not possible for a character to win an election strictly through NPC endorsements.

The Ballot Box

The Ballot Box will be out from 12:00pm to 2:00pm during our NPC break to maximize the potential for everyone to participate.

Cold Weather

Its going to be cold this event. Please plan accordingly!

Keep an insulated layer (sleeping pad) between you and the ground. Cots also need an insulating layer between you and the air underneath them. Pee before bed. Pack pajamas and do not wear clothes you have been sweating in to bed.

There are typically beds available in the Tenderhorn cabin. Let’s give our Tenderhorns and visitors an opportunity to get those first, but if you see an open bed there then please use it! (Top bunks often go unchecked). Most of the open air cabins in Hope’s Edge have covers for the windows which will reduce wind and keep them much warmer.

If you need to move a sleeping pad into the floor of the Saloon (or any of the lodges) that’s okay. Do not be a martyr. Be warm instead.

If you are using a heater, please make sure it does not emit carbon monoxide, that it is tip-over safe, and does not have an open flame.

The November Update

NPC Blocks

Changed from three NPC block on Friday to two NPC blocks on Friday with one overlap. While this will mean a smaller overlap window, it’s easier to manage for Marshals. We’re hoping this translates into a better Friday night experience for players. NPCs still start at 10pm and end at 4am as usual. (You may have noticed this change already when picking an NPC time).

THREAT UPDATE

Reprinted Threat Guides. This removed some content from the game.

Added local undead: The Stampede.

ELECTION VOTING

We discussed the possibility of moving from Block voting to SVT voting for this election. A conversation first happened at the Director level (including our successors). This conversation then was taken to the Marshals.

Ultimately it was decided to keep the current system in place. Corruption and a certain lack of social mobility is a prominent theme of the game. We felt this should persist for this season.

Block voting does disadvantage minority opinions / candidates. To offset this, we’re going to lean into the political corruption of Bravo. Players should anticipate that NPCs and Factions will put their thumb on the election’s scales. This mechanism will favor minority opinions / candidates over established crews and veterans who are already advantaged by Block voting.

Early Camp Clean-Up

Added another block to the early camp cleanup. If you see a block is full, please find another one. Please do not just add your name. If you want to come in on Sunday to help in Ops, you can ALWAYS come in.

SCHEDULING

We’re rethinking how we create content, manage that content, and then schedule it. October was the first step and it went very well. Scheduling has happened faster, modules are better written and organized, encounters are still prominently available. Players like the ‘feel’ of this system. We’re going to continue to use it.

October Update

Website

Updated Marshals to reflect changes made since we started the season.
Updated some menus to make it easier to find setting information.
Updated the Town Laws to reflect votes from September.
Added a Marshal Application form under Contact Us which will be up indefinitely.
Removed a bug where players could purchase advanced tickets after the deadline if it was already in their cart.

Scheduling

We’re rethinking how we create content, manage that content, and then schedule it. October is always a bit of a strange event, so we’re going to make it a little stranger by changing how things are organized. This will likely give Marshals more flexibility and autonomy. From a player-side that may look like the event ‘feels’ different. But also its October where we all run around like a Benny Hill cartoon while horror movie fundamentalists try to kill us.

So.. ¯\_(ツ)_/¯

Cabin Totes

Cabin Totes arrived and will be available for storing decorations. We have one for each of the major sites - McBride/BFG, Lucky 7, Tent City, Hope’s Edge, Buccs

Threat Update

Removed Diggers from play per Downfall.
Removed Toy Boxes from play per Downfall.

September Update

Zuni (aka Slums)

We're going to keep Zuni as a module space (which we affectionately call NPC Land). The feedback we got from the closer was overall very positive. From a game-runner's perspective, there was a lot of value in having a dedicated NPC space, particularly one with structures that was close to Ops. If our needs exceed beds, then we will either 1) use the beds in that space as an OOC sleeping space and continue to use it during the day for modules or 2) re-open Zuni as a play-area if there is sufficient need. However until further notice Zuni is an out of game space that we will be using for away mods only


The Bucks Cabin

The bulk of our players are returning, local players. Which means many of us already know where to find a bed, we often bunk in the same places, and with the same people. That's a great thing! Newer and visiting players may not know where to find a bunk.

The Bucks Cabin (aka Tenderhorns, aka Wiki-up) will also host Travelers. If you are a Tenderhorn (within your first three events) or if you are a traveling player and do not know where to acquire a bed, then this place is for you. We hope this eases the burden of playing in an established game and also helps maximize bed use on the site. 

 

NPC BREAK (12-2PM)

Having a mid-day break from NPCs worked out very well at Uprise and for May. We were really pleased with how well it was received by players, the roleplay opportunities it created during the day, and the increased activity we could implement at night as a result. 

We even discussed this with other Directors at the Director Retreat. We've heard a lot of positive reception to this abroad as well, so we will continue to use it. :)

From 12pm - 2pm there will be no NPCs. If you want to grab a nap, run off-site for supplies, or have an uninterrupted meeting then this is the time to do it. 

 

Trucks Wanted!

We could use help with the setup and breakdown of site. If you have a truck, can be on site Friday at 12 noon, and do not mind a clean-up that will run (a little) later than the average, we would very much appreciate the help. Email dr.lonestar@gmail.com and we can figure out the details. 

 

Cabin Totes

We are stealing a brilliant idea from our friends in NM. We are acquiring a few more bins for the major camping areas - BFG, Lucky 7, Hope's Edge, Tent City. Any props for decorating the area that are placed inside we will pick up and store in the storage locker. Next month, we will pull that same tote out and place it at the entrance of your apoc home, so you can pull out all of your beautiful props and make your apoc home look cozy and grimey. 

Calendar of Events

Below you'll find a calendar of the mysteries and stories we will be resolving this year as we begin to wrap up what we have affectionately been calling "Old Bravo." Next year not only do we have a team of new Directors coming on board, but we will also usher in 3.0, which means we get to create New Bravo together. 

Before we get there, its time to wrap up some old mysteries and stories. We hope these stories are fun and compelling not only for our veterans who have seen some of these stories lurking in the background for years, but also to newcomers who are tuning in just as we all discover a little more about what makes Bravo.. Bravo. 

Overarch Calendar2.jpg