To fully accommodate our large player base, we have the following policies:
Tents & Sleeping
We will not raid tents between the hours of 3am and 8am. This includes raids from NPCs or PCs. When we raid a tent we will ask the players inside to come out; we do this to protect players and property. Players have sixty seconds to exit their tent, at which point they can respond to the attack. Players who do not exit their tent in sixty seconds will resume play in bleed-out, simulating that the characters were taken by surprise and could not defend themselves.
Out of Game Sleep
If you require out-of-game sleep, you must provide a doctor's note which says that you require special sleep accommodations and you can safely participate in the events themselves. Please scan and send this note to email@example.com. With that note on file, you will receive a sign off from Ryan or Sara that you can show to staff indicating that you are sleeping out-of-game and you cannot be attacked.
Our site is a non-smoking campus. Players cannot smoke cigarettes, pipes, cigars, or charcoal hookahs while on the camp grounds, which includes the parking lot. Players are able to smoke if the means is electronic, such as a vape or an electronic hookah.
The nature of our busy game can make it very difficult to meet face-to-face with the Storyteller best equipped to answer your questions. To accommodate research questions in a relatively timely manner, we use correspondence.
Research questions can be dropped in Ryan's Mailbox, which is left at the Post Office. The Mailbox is checked periodically over the course of the event. Responses will be left in a log at the Post Office or delivered via Courier. Players should ask a Marshal to check the binder periodically for a response.
Typically, the Mailbox is tended to late on Friday evening, Saturday afternoon, Saturday evening, and Sunday.
While not strictly necessary, Storytellers often find it helpful to know what your theory is about the topic that you're researching. This way, if a question isn't really on the ball, we can at least address your theory and give some insight that might be helpful.
We make use of a number of recurring Face NPCs to reinforce our Wild West setting or tend to on-going plot. Unfortunately, we cannot accommodate downtime correspondence with those NPCs. If you wish to correspond or talk with a Face NPC then we encourage you to either wait until they can be found in game. Or leave a letter for them in Ryan's Mailbox in Logistics.
While we cannot honor every request for a Face NPC to hit the play space, we do so when we can. If a Face NPC is already scheduled to go out, having a letter or request helps inform us how to use that NPC to further the stories you are interested in. If we missed you for any reason, be vigilant and try again next event.